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Parallax Interior Mapping

This material, built entirely in UE4, incorporates a parallax effect with a layered window shader to give the impression of 3D interiors. User-controlled parameters can change everything from the interior's room size, to surface material, lighting color, and more.

See the material and various parameter options in action.

The parallax function is a heavily modified version of a UE4 tech demo. This logic allows simple single point perspective images to be used in place of a cubemap when creating interiors.

The parallax function is a heavily modified version of a UE4 tech demo. This logic allows simple single point perspective images to be used in place of a cubemap when creating interiors.

The layered window material can combine a set of prebuilt window frame textures with parallax interiors and a simple surface material to create a convincing visual effect.

The layered window material can combine a set of prebuilt window frame textures with parallax interiors and a simple surface material to create a convincing visual effect.