GrungeOverlay is a material function built for the Ascent Robotics Drop Sim. The material function allows dirt and grunge to be added to any material in the drop sim library by simply adding the GrungeOverlay node to the end of the material network. Settings to control the grunge are exposed both in-editor and to the drop sim code. In most cases input parameters for the function will be randomly selected from a min/max range provided via an external parameters.ini file.